Coromon Walkthrough Episode 3: A Battle of Wits While the Blacksmith Works



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We’re back for more Hayville fun! In this episode of the Coromon thing, we’re finishing up the Broken Teleporter sidequest, heading into the library to talk to Merrin, taking on the local know-it-all in a battle of wits (which had too many trick questions, but the fails will be skipped, of course :’)), then just when we get our gauntlet back with some cool new attachments, the lady that runs the local trainer hub tells us about a bunch of beezel that have escaped and need to be battled. It’s another busy one with a couple large sections of embarrassing mistakes removed (this video was almost 50 minutes before editing :’), I hope you enjoy!

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