The Pros & Cons of Coromon So Far – REVIEW Impressions



Get Coromon on Steam ➜ https://store.steampowered.com/app/1218210/Coromon/

We’ve been playing Coromon, the indie Pokémon-like! We go over all of our thoughts and impressions so far including the gameplay, Coromon designs, nostalgia, comparisons to Pokémon, and more in this review of the first 6 hours of the game!
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Video by: Adam Conner – https://twitter.com/AdziYT
Thumbnail by: Tom Arnold
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21 thoughts on “The Pros & Cons of Coromon So Far – REVIEW Impressions”

  1. How would non-random encounters work in a GBA style and graphical form? You wouldn't be able to have all of those creatures walking around on the screen, it would be too cluttered, so a bit of an odd 'con', it's not really the game's design's fault

    Reply
  2. So you are not a fan of random battles, not being able to level all 6 ‘mons concurrently, or old school grinding.

    To some people interested in this game, these sound more like selling points.

    Haha This is like asking a casual gamer to give their initial impressions of Elden Ring. That really isn’t their bag 🤷🏾‍♂️

    Reply
  3. I actually happened to put this video on in the background while playing Pokemon Platinum lol

    This was a really solid and balanced video! I was kind of skeptical of this game at first but this helped me form a better opinion of it

    Reply
  4. Ive come to like EXP share and have come to appreciate it making the game less of a hassle and more of an enjoyment. However, it felt very rewarding to level up your mons 1 by 1 and building and actually using your team. Now its like, use 2 pokemon and have 4 others leveling up without any work. Random encounters I like and dont like, I love overworld legends like encounters but the adrenaline rush of finally finding that 0.5% encounter rate mon is unbeatable.

    Reply

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