Coromon | Part 02: Hayville



Get Coromon on Steam ➜ https://store.steampowered.com/app/1218210/Coromon/

The trainer heads to Hayville where we are to meet up with Perrin the Blacksmith. Perrin, who is supposed to assist in installing a module into the trainer’s gauntlet, is currently being attacked by a Beezel.

After offering assistance and defeating the wild Beezel, Perrin takes us back to his workshop where he takes the gauntlet and the module and begins to work right away. Meanwhile, we are using a replacement gauntlet while we take care of other matters.

Elsewhere in Hayville, a man named Noah is working on a teleporter that will allow fast travel between visited locations. However, he is missing a handful of parts and is awaiting delivery for them. Knowing they should have arrived by now, Noah asks that we look into it for him to get his teleporter up and running.

Searching through Radiant Park, we find a lost courier who is unable to traverse the tall grass in fear of wild Coromon. We offer to assist him to safety and eventually take the package for Noah to him directly. Grateful, Noah finishes up his teleporter allowing fast travel at last.

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
➤ SUBSCRIBE:
https://www.youtube.com/marcanine?sub_confirmation=1
➤ SUBREDDIT:
https://reddit.com/r/marcanine
➤ TWITTER:
https://twitter.com/marctammer
➤ TWITCH:
https://www.twitch.tv/marcanineLIVE
➤ DISCORD:
https://discord.gg/YRwt9HD
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
🩺🧬
Donate to Help Fight Alzheimer’s:
https://act.alz.org/site/Donation2?df_id=32112&32112.donation=form1
💉❤️
Donate to St. Jude and Help Kids Fighting Cancer:
https://www.stjude.org/donate/donate-to-st-jude.html?sc_icid=donate-cancer-onetime-top
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

#Marcanine #Coromon #CoromonWalkthrough

source

1 thought on “Coromon | Part 02: Hayville”

Leave a Comment